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Puzzle Modules

BOMBANANA Slider Module Guide

Understand Slider as a managed Chaos module and coordinate its timing with the rest of the bomb.

9/5/2026 1.0.0 Last updated: 9/5/2026 3 min read

FAQ

How does the Slider module behave?
Keep its state inside the safe range while the team works on other modules; it may need another adjustment later.
Who should watch the Slider?
Assign one player to call the current state and warn the operator before the slider leaves the safe range.

Quick answer

🎚️ Chaos monitor

Slider state board

Track the continuously rising slider and keep the pull-down instruction visible to the whole team.

Player tool

Slider 62 · rising · pull down.

🎚️ Watch cue: track the rising slider → ⚠️ pull it down → 🔁 report the new state → return to the active module.

Slider is a Medium Chaos module. Its slider rises continuously; pull it down and keep doing so until the bomb is fully defused. The reference lists a 4 × 2 footprint and a first fixed appearance at Level 4.

Slider gameplay frame

A practical control loop

  1. Name the slider’s current position or state.
  2. Pull the slider down before it reaches the danger area.
  3. Report the new state and return to the next normal module.
  4. Keep one player watching it until defusal completes.

When Slider interrupts another module

Treat Slider as a recurring state, not a completed button press. The monitor should call rising, corrected, or near danger; the operator should move it once and report the new state. The manual reader can continue preparing the normal module, but should not issue the next action until the monitor says the slider is stable. If the team cannot hear both calls, pause the normal module and rebuild the communication packet.

SituationTeam response
Slider is stableContinue the current module with one caller
Slider is risingPause the next input and assign the correction
Slider was correctedSay the new state, then return to the module
Slider state is unclearStop both tasks and reread the panel

If the slider changes while another player is speaking, finish the sentence, then repeat the new state. Multiple simultaneous corrections create more risk than a deliberate two-second pause.

Team and level preparation

The beginner guide explains why Pressure, Slider, and Alarm remain active until defusal. Use Level Lookup to see when Chaos load increases, and compare the Pressure guide with Alarm for the same monitor-and-confirm rhythm. In a three-player group, keep one person responsible for hazard continuity and do not swap without a handoff.

Mistakes to avoid

  • Calling a slider “done” after one successful movement.
  • Giving a position without saying the direction or target.
  • Letting every player make a correction at once.
  • Ignoring the timer because the slider looks stable for one moment.

The reference lists 16 fixed appearances. A later patch may change thresholds or timing. When in doubt, follow the live module instruction.

Sources

  1. [1]BOMBANANA official site
  2. [2]BOMBANANA on Steam
  3. [3]BOMBANANA Slider module gameplay search

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